AI Insights · Timothy · January 2022
Top 5 iOS City Building Games in Bolivia Q4 2021
Explore the performance of the top 5 city building games on the iOS platform in Bolivia during the fourth quarter of 2021, with insights on downloads and revenue trends.
During the fourth quarter of 2021, the top 5 city building games on the iOS platform in Bolivia showcased varied performance in terms of weekly downloads and revenue. Here’s a detailed look at the trends:
SimCity BuildIt saw a significant fluctuation in weekly revenue, starting at approximately $23 and peaking at $92 in mid-November. Downloads experienced an upward trend in early November, reaching 81K, before stabilizing around 30K to 40K towards December.
The Simpsons™: Tapped Out exhibited consistent performance with weekly revenue peaking at $65 in mid-November. Downloads surged in mid-December, hitting 123K, and remained strong with over 100K downloads per week towards the end of the quarter.
Smurfs' Village maintained a steady revenue flow, ranging from $12 to $23 throughout the quarter. Downloads were relatively modest, with notable peaks of 20K in early November and 18K in the last week of December.
Megapolis: City Building Sim had stable weekly revenue between $10 to $17. Downloads were generally low, fluctuating between 4K to 12K, with no significant spikes recorded during the quarter.
Global City: Building Games experienced a notable revenue spike of $92 in mid-October but averaged around $4 to $7 for the remainder of the quarter. Downloads varied, peaking at 22K in the last week of December, with other weeks showing more modest figures.
For more detailed insights and data, visit Sensor Tower.